Need to cut their throats so they can't make their reports.įirst off, there's a band of Imperials hiding in a nearby village. Despite not belonging to the numbered random missions, fort battle missions apparently could also be given to the player alongside another mission.įirst off, there's a couple of Imperials skulking about the hold. Two missions would've been chosen randomly so the dialogue would flow naturally this way.
Both of them have two variations for the dialogue, one for the mission that's given first, and the second they follow it up with. These missions would also be given in pairs, rather than one at a time.īoth Galmar Stone-Fist and Legate Rikke would have given the player the same missions, with their dialogue for giving these missions being largely the same with only minor differences. Also, while the final game uses three missions, there were originally twelve possible missions to be given randomly.
The civil war missions (those that weren't battles) were supposed to be given in a randomized order, while in the final game they follow a linear order. 6 Final Battle not in Solitude/Windhelm.